Imperial Army
Imperial Branches
Imperial Navy
Imperial Army
Imperial Starfighter Corps
Imperial Government
Secret Defence Network
The Sith

Communications
Join the Empire!
Imperial Forums
E-Mail SWID

Archive
Rank Structure
Statistics Archive




The Imperial Army. The main force of the Empire, without it, taking planets is impossible, but for the brave troops that live for it, it is a very good and advantagous life. Travel, fight for a cause you believe in, and win a war that without you, could have probably never been won.

The Imperial Army has been one of the main branches in the Imperial status tree due to its purpose:"Defend, take, expand." Army life includes living in many different enviroments and adapting to many changes. To be able to accept all this is one great feat many new recruits must defeat before they can truely be called a Stormtrooper or other Army personnel.

A stormtrooper is the main shock trooper for the Empire and is the most common Imperial Army Unit. The white and black uniform injects fear into an enemies system, breaking down their will to fight these intimidating soldiers.

The main Imperial Army recruit schedule is as follows:

0400 Hours GST: Wake

0530 Hours GST: Mess Meal 1

0700 Hours GST: Roll Call

0745 Hours GST: First Impression Drill and Instructor Meeting

0900-0910 Hours GST: 10 Minute Break For New Recruits Only*

0911 Hours GST: First Drill with Instructor

1200 Hours GST: First Drill Ends with Small Obstacle Course

1210 Hours GST: Second Drill Begins with Willpower test

1430 Hours GST: Second Drill Ends with Long Sprint

1500 Hours GST: Mess Hall Meet

1530 Hours GST: Break to Barracks

1545 Hours GST: Third Drill Begins with Stamina Test

1700 Hours GST: Third Drill Ends With No Test

1750 Hours GST: Mess Hall Meet

1820 Hours GST: One Hour Recouperate Time**

1920 Hours GST: Lights Out

As far as it looks, life as a recruit in the Imperial Army is tough. To talk from experince is one of the best ways to get a message though. "You will adjust and did I not say adapt to these drills and routine changes." To comprehend this daily drill, here is a list of how the course of basic training will go:

Week 1: Initiation and Settle In

Week 2: Basic Training-Squad Deployment

Week 3: Basic Training-Urban/Jungle/Desert/Arctic Tactic Review

Week 4: Basic Training-Teamwork Skills Building

Week 5: Advanced Training-SWAT Tactics and Negotiation Review

Week 6: Advanced Training-Class 2 Obstacle Course/Endurance Test

Week 7: Break Week

Week 8: Expert Training-Review of All Past Topics And Results

Week 9: Final Test-Class 1 Obstacle Course/Test Review/Tactics Review/Teamwork Review/Willpower-Endurance-Stamina Test

Week 10: Graduation

If you do wish to go though the Imperial Army Boot Camps, but don't want to be a foot soldier, you can join the Armored Forces. The Armored Forces is a division of the Imperial Army that operates from different vehicles and transports.

The typical Imperial Army missions that you and your status may be called upon are as follows:

Main Ground Assult

Rescue

Abduction

Quell Uprising

Garrison

Assassination

Boarding Party

Recon

Escorting

Of course you may not be called upon to carry out all of these missions depending on you specific skills and expertise, but your Boot Camp Training will round you out to where you can perform these missions if called upon.

I shall now move on to another division of the Imperial Army, the Crimson Death. The Crimson Death is headed by CO Nyel Von Blücher and in turn is assisted by his XO Brock. This division is one of the best units in the Imperial Army. Although it is given great reviews for its completed missions, this is also one of the roughest groups and to back that up, it is also a group of ragtag men and crack fighters. To make it here, a recruit must first pass his Basic Boot Camp and then make it though an Advanced Boot Camp, which you'll learn about when you become eligable for it. You can access the Crimson Death Armor Company at:

http://www22.brinkster.com/dewhofba/crimson/